One of my Cinema4D renders during the 20 days long project.
I really like the idea of a leitmotif, so while I was learning the program Cinema4D, I decided to insert my little mascot from my logo into all my images to make them more recognisable.
My first renders didn’t really look that great within the first days.
It was amazing how quickly I improved over the course of just 2 weeks. I guess 3D programs are easy to learn but hard to master.
This render took me 6 hours to render with the lowest settings. A render farm or a faster machine would have been great.
Here I have started experimenting with modelling 3D objects. For this I have modelled a figure from a book I read that only exists as a 2D image on the web.
I always like to do a little evaluation after each of my projects to see if I achieved my goals from the beginning and to reflect on what I could do better in the future.
First of all, I never thought I would make such rapid progress in the field of 3D modelling with quite satisfactory results. Overall, it’s a complicated subject that involves a lot of troubleshooting. For example, I have found that a simple 20-second animation can take up to 24 hours to render if you don’t pay attention to the render settings. That’s why my animations are low quality, because I reduced the render quality to make progress and not wait for a single video to finish.
In the end, I have to say that learning my first 3D program Cinema4D was pretty fun and I definitely learned a lot about 3D software. There is always room for improvement, of course, but learning the trivial basics was a good start and I am confident that I will be able to create more renderings in the future.